![]() ![]() While there is much talk about income inequality, the number of people living in poverty is rapidly decreasing. This combination - a profusion of realities and longer lifespans - will change everything. We are likely to see a transition from this reality to an abundance of new, ever more realistic and powerful realities.Īt the same time, present and future generations will probably experience substantially longer lifespans. Our grandparents witnessed the transition from horse-drawn buggies to cars and 747 airplanes. There has never been a better time to be alive. Hence, my answer to the question “Is this life a recursive video game?” is “ Most likely yes. If this life is a video game, and at this moment there are hundreds of thousands of people working on making realistic and captivating video games trying to replicate and augment our reality, we’re likely to soon be pulled into a new, better reality created by us. If this life is a simulation, there’s a chance that when we exit or die, it will be an exit into another simulation, or a respawn in this reality. When you grow bored with the main game or would like to earn some points, you start playing a game within a game. Many games are recursive - we can play a game within the game. The ability to be reborn, explore many alternative scenarios, and even kill others without guilt, is all part of a god-like experience that contributes to their addictive potency. These video games offer a simplified representation of reality, while cleverly appealing to our most primordial instincts. ![]() If we take a look at the most successful open world video game franchises - Assassin’s Creed, Fallout, Deus Ex - we notice that their worlds are built “in our image.” They resemble our earthly environment. Wouldn’t it be great to spend time away from your current reality while recovering from the flu, dealing with a difficult colleague, or just having a bad day? This feature is especially appealing for those trying to escape from unpleasant situations. Many are approaching truly life-like realism with massive multiplayer options.Ī player must become convinced that he or she belongs to the new world, while more or less forgetting about the world outside. With the explosion of the consumer market, video game developers can invest unprecedented resources into the creation of realistic games, with no end in sight. Yet these are like mere daydreams compared to the power and reach of the future video games. The Academy-Award winning film Inception -about a dream within a dream within a dream-is a globally popular example of a recursive simulation. We are familiar with simulations from popular films like The Matrix, Tron, Ready Player One, and TV shows like Black Mirror. Nick Bostrom, a professor at the University of Oxford and the founder of the Future of Humanity Institute, developed a strong theoretical and philosophical framework for the simulation hypothesis. Every religion that defines a creator and a set of rules also assumes our world is a simulation.
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